New teaching methodologies with a more active participation of students are increasingly present in the educational field. One of the best known is gamification, which refers to learning through play. In addition, gamification, in the form of competition, is a proven method for enhancing BIM teaching and learning in higher education and providing students with authentic assessments (Hosseini et al., 2021). The use of gamification mechanics presents motivating, efficient means of visual communication in human-human, human-tool and human-model interactions. Standardisation of these interaction types at an information level is significant to BIM in order for a common language to be spoken by participants (Lo et al., 2014).
In this context, two possible ways to learn/teach the principles of BIM are through LEGO and Minecraft tools, and they are highly effective in teaching BIM to adults and children alike.